Bio
Bajo la etiqueta de Cod.Act, André y Michel Décosterd combinar sus conocimientos técnicos. El primero es un artista plástico, músico y compositor, el segundo es arquitecto y artista plástico. Juntos desarrollan producciones artísticas como performances e instalaciones interactivas. La base de su trabajo es una reflexión sobre el sonido, la imagen y la luz y su posible interacción.
Desde 1999, Cod.Act crea dispositivos complejos y funcionales, que evocan el universo industrial, los cuales son el centro de su producción pero no la finalidad ya que no terminan de estar completos hasta que interactúan con el público o con los performers.
Sus obras se han presentado recientemente en: Digital Brainstorming, Theater der Künste (Zürich), Forum für neue Musik (Luzern), Théâtre Nuithonie (Fribourg), Théâtre de l’Oriental, Salle del Castillo (Vevey), Elektra 12, International digital Art Festival (Montréal), Centre Culturel ABC (La Chaux-de-Fonds), Mois Multi 12, Festival d’Arts multidisciplinaires et électroniques (Québec), 14th Japan Media Art Festival, National Art Center (Tokyo), Festival CYNETART 2010 (Dresden), IN-SONORA VI Muestra de Arte Sonoro e Interactivo (Madrid), Rolex Learning Center, EPFL (Lausanne, Suiza), Festival Ars Electronica (Linz).
Cod.Act ha sido premiado con: Golden Nica, Interactive Arts, Ars Electronica 2013, Linz (AT) Grand Prize 16th Japan Media Arts Festival 2012, Tokyo (JP), VIDA Concurso International Arte y Vida Artificial 2012 (ES), Premio Transitio_MX 04 (2011) – Grand Prize 14th Japan Media Arts Festival 2010 (Tokyo), CYNEART 2010 Award, (Dresden), Ars Electronica Award – Distinction Award 2010 (Linz), Culture Award 2009, Neuchâtel Cantonal Bank, Neuchâtel (Suiza), Japan Media Art Festival 2004, division Interactive Arts, Metropolitan Museum of Art (Tokyo), International Media Art Award 2004, ARTE, Süddeutsche Rundfunk, (ZKM Karlsruhe).
ENG /
Under the label Cod.Act, André and Michel Décosterd combine their know-how. The first is a musician, composer and sound plastician, the second is an architect and plastician. Together they develop artistic productions such as performances and interactive installations. The basis of their approach is a reflection on sound and mouvement and their possible interaction.
Since 1999, the two plasticians produce complex devices, lean and functional, which evoque the industrial universe. Imprinted with rationality, even radical in nature, their devices are at the core of their production but are not its finality. Indeed, the work intended is musical and is stored in encoded form in the device. Latent, it reveals itself to the public when the device is operated, either by the public in the case of interactive installations, or by the artists in the case of performances.